Target object: The object you perform
a shaping action on, such as welding, trimming, or
intersecting with another object. The target object
retains its fill and outline attributes while copying
these attributes to the source objects used to perform
See also source object.
Template: A predefined set of
information that sets the page size, orientation,
ruler position, and grid and guideline information.
A template may also include graphics and text that
can be modified.
Threshold: A level of tolerance
for tonal variation in a bitmapped image. For example,
when you convert an image to the Black-and-White
color mode, the threshold you set determines how
many tonal values are converted to black and how
many to white.
Thumbnail: A miniature, low-resolution
version of an image or illustration.
Tiling: The technique of repeating
a small image across a large surface. Tiling is
often used to create a patterned background for
World Wide Web pages.
Tint: The lighter shade of a spot
Tone: The variations in a color
or the range of grays between black and white
Transparent: The ability to see
through an item. The opposite of transparent is
opaque. Setting lower levels of transparency causes
higher levels of opacity and less visibility of
the underlying items or image. See also opaque.
TrueType fonts: The fonts that
print as vectors or bitmaps, depending on the capabilities
of your printer. TrueType fonts print the way they
appear on the screen and can be resized to any height.
Two-point perspective: An effect
created by lengthening or shortening two sides of
an object to create the impression that the object
is receding from view in two directions
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